Developers Log – v0.56

Many updates have gone in to make room for a new class that has begun development: The Novitiate. In addition, there has been a slight map overhaul.

Content Updates

  • Novitiate development has begun!

User Interface Updates

  • Spell information within the inventory has been updated with tooltips explaining what each does.
  • Map Overhaul – The map has been updated with several changes to help it’s appearance and add room notes:
    • Room connections are now black to have a higher contrast with the map background.
    • Rooms have a slight shadow to give the map a bit of a “pop”.
    • Letters have been added to some rooms to indicate what kind of room it is:
      • T = Temple
      • I = Inn
      • S = Shop
      • B = Bank

Server Updates

  • Spells now use “Spell Hit” as a bonus modifier instead of physical hit.
  • Wands and Staffs now utilize Spell Power + Heal Power as attack power for physical damage, but still melee critical chance.

Bugs

  • Fixed a bug that was causing Flurry to do less damage with each consecutive hit.
    • Each consecutive hit will now do the same damage as the first hit.
Posted in Developers Log.

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