Many updates have gone in to make room for a new class that has begun development: The Novitiate. In addition, there has been a slight map overhaul.
Content Updates
- Novitiate development has begun!
User Interface Updates
- Spell information within the inventory has been updated with tooltips explaining what each does.
- Map Overhaul – The map has been updated with several changes to help it’s appearance and add room notes:
- Room connections are now black to have a higher contrast with the map background.
- Rooms have a slight shadow to give the map a bit of a “pop”.
- Letters have been added to some rooms to indicate what kind of room it is:
- T = Temple
- I = Inn
- S = Shop
- B = Bank
Server Updates
- Spells now use “Spell Hit” as a bonus modifier instead of physical hit.
- Wands and Staffs now utilize Spell Power + Heal Power as attack power for physical damage, but still melee critical chance.
Bugs
- Fixed a bug that was causing Flurry to do less damage with each consecutive hit.
- Each consecutive hit will now do the same damage as the first hit.